Tameable Beasts[]
A beastmaster with the [Tame] ability may select any one of the following beasts as their starter pet. A beast companion is always active, but can be left in any location without their owner.
Small beasts are able to be hidden on the beastmaster's person or in their belongings, and allows the beast companions to traverse areas to small for the beastmaster to enter. Large beasts can't enter stealth and may be prohibited from entering interiors or traversing areas the beastmaster is able to enter.
Beast companions may make perception rolls, including after their owner makes a failed attempt. The beastmaster is able to share their stealth roll with their beast companion, if they and their beast companion are both using [Stealth] at the same time. All beast companions can use the [Sprint] ability and are able to make a Major and Minor Action each turn; if beast companions are outfitted with carrying gear they may carry items.
A beast companion's attributes may not be reduced below a minimum of 1 by any penalties on this page.
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Tameable Beasts List[]
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Adder
HP: 12
FP: 11
DAMAGE: 1d8/2
AC: 0
STR - 2
DEX - 6
END - 1
INT - 4
WIL - 4
PRS - 3
Abilities:
[Small]
[Piercing Damage]
[Finesse]
[Poison Bite] (Fatigue Damage)
{Penalty to stats.}
Level 5 Unlocks:
[Fatigue Damage Attacks]
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Albatross
HP: 20 (+4)
FP: 13
DAMAGE: 1d8/2
AC: 0
STR - 3
DEX - 5
END - 3
INT - 3
WIL - 3
PRS - 3
Abilities:
[Flying]
[Piercing Damage]
[Finesse]
Bonus of +4 HP and another +4 HP at level 5, 10, 15 etc.
{Penalty to stats.}
Level 5 Unlocks:
[Taunt]
Minor Action <Interrupt> - Beast
1 FP - Ranged Ability (8 Range)
<This ability can be used as an interrupt, when an enemy attacks; using this ability as an interrupt reserves a Major Action in the beast's next turn.>
This ability costs an additional +1 FP, when used as an interrupt.
Adds a [Taunted] buff that forces the target enemy to {target the beast if they make an attack in their next turn, or to change targets to the beast for their current attack, if used as an interrupt.}
This effect lasts for one turn; this effect doesn't stack.
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Alligator
HP: 20
FP: 15
DAMAGE: 1D8/2
AC: 0
STR - 7 (+1)
DEX - 5
END - 5
INT - 3
WIL - 3
PRS - 2
Abilities:
[Large]
[Amphibious]
[Slashing Damage]
[Grapple]
Major Action - Beast
No Cost - Melee Ability
The beast makes a skill challenge roll of STR or DEX, whichever is higher, against the STR or DEX of their target, whichever is higher; if the beast's roll is higher than that of their target, they successfully grapple them and the target receives a [Restrained] buff that {prevents all movement, [Sprint], [Charge], [Roll Into Cover] actions and any other actions or effects that would move the target by non-magical means, the buff also prevents the target from communicating through normal means, adds advantage to any attacks made against the target and adds overwhelming disadvantage to all attacks made by the target.} This ability does not break [Stealth], if the target is successfully grappled. This effect lasts for one turn; this effect doesn't stack.
Bonus of +1 STR and another +1 STR at level 5, 10, 15 etc.
Level 5 Unlocks:
[Charge]
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Badger
HP: 18
FP: 14
DAMAGE: 1D8/2
AC: 0
STR - 5 (+1)
DEX - 5
END - 4
INT - 3
WIL - 4
PRS - 4
Abilities:
[Slashing Damage]
[Keen Smelling]
Bonus of +1 STR and another +1 STR at level 5, 10, 15 etc.
Level 5 Unlocks:
[Taunt]
Minor Action <Interrupt> - Beast
1 FP - Ranged Ability (8 Range)
<This ability can be used as an interrupt, when an enemy attacks; using this ability as an interrupt reserves a Major Action in the beast's next turn.>
This ability costs an additional +1 FP, when used as an interrupt.
Adds a [Taunted] buff that forces the target enemy to {target the beast if they make an attack in their next turn, or to change targets to the beast for their current attack, if used as an interrupt.}
This effect lasts for one turn; this effect doesn't stack.
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Bat
HP: 14
FP: 12
DAMAGE: 1d8/2
AC: 0
STR - 3
DEX - 5
END - 2
INT - 4
WIL - 5
PRS - 5
Abilities:
[Small]
[Flying]
[Piercing Damage]
[Keen Hearing]
{[Reduced Vision]}
Level 5 Unlocks:
[Fatigue Leech Bite]
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Bear
HP: 26 (+4)
FP: 16
DAMAGE: 1D8/2
AC: 0
STR - 7 (+1)
DEX - 3
END - 6
INT - 4
WIL - 3
PRS - 2
[Large]
[Slashing Damage]
Bonus of +4 HP and an additional +4 HP at level 5, 10, 15 etc.
[Grapple]
Major Action - Beast
No Cost - Melee Ability
The beast makes a skill challenge roll of STR or DEX, whichever is higher, against the STR or DEX of their target, whichever is higher; if the beast's roll is higher than that of their target, they successfully grapple them and the target receives a [Restrained] buff that {prevents all movement, [Sprint], [Charge], [Roll Into Cover] actions and any other actions or effects that would move the target by non-magical means, the buff also prevents the target from communicating through normal means, adds advantage to any attacks made against the target and adds overwhelming disadvantage to all attacks made by the target.} This ability does not break [Stealth], if the target is successfully grappled. This effect lasts for one turn; this effect doesn't stack.
Bonus of +1 STR and another +1 STR at level 5, 10, 15 etc.
Level 5 Unlocks :
[Charge]
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Bloodhound (Dog)
HP: 18
FP: 14
DAMAGE: 1D8/2
AC: 0
STR - 6 (+1)
DEX - 4
END - 4
INT - 4
WIL - 3
PRS - 4
Abilities:
[Slashing Damage]
[Keen Smell]
Bonus of +1 STR and another +1 STR at level 5, 10, 15 etc.
Level 5 Unlocks:
[Grapple]
Major Action - Beast
No Cost - Melee Ability
The beast makes a skill challenge roll of STR or DEX, whichever is higher, against the STR or DEX of their target, whichever is higher; if the beast's roll is higher than that of their target, they successfully grapple them and the target receives a [Restrained] buff that {prevents all movement, [Sprint], [Charge], [Roll Into Cover] actions and any other actions or effects that would move the target by non-magical means, the buff also prevents the target from communicating through normal means, adds advantage to any attacks made against the target and adds overwhelming disadvantage to all attacks made by the target.} This ability does not break [Stealth], if the target is successfully grappled. This effect lasts for one turn; this effect doesn't stack.
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Boar
HP: 20
FP: 15
DAMAGE: 1D8/2
AC: 0
STR - 6 (+1)
DEX - 4
END - 5
INT - 4
WIL - 3
PRS - 3
[Slashing Damage]
[Keen Smell]
Bonus of +1 STR and another +1 STR at level 5, 10, 15 etc.
Level 5 Unlocks:
[Charge]
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Boxer (Dog)
HP: 18
FP: 14
DAMAGE: 1D8/2
AC: 0
STR - 5
DEX - 5
END - 4
INT - 3
WIL - 3
PRS - 5 (+1)
Abilities:
[Slashing Damage]
[Grapple]
Major Action - Beast
No Cost - Melee Ability
The beast makes a skill challenge roll of STR or DEX, whichever is higher, against the STR or DEX of their target, whichever is higher; if the beast's roll is higher than that of their target, they successfully grapple them and the target receives a [Restrained] buff that {prevents all movement, [Sprint], [Charge], [Roll Into Cover] actions and any other actions or effects that would move the target by non-magical means, the buff also prevents the target from communicating through normal means, adds advantage to any attacks made against the target and adds overwhelming disadvantage to all attacks made by the target.} This ability does not break [Stealth], if the target is successfully grappled. This effect lasts for one turn; this effect doesn't stack.
+1 PRS and another +1 PRS at level 5, 10, 15 etc.
Level 5 Unlocks:
[Charge]
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Crab
HP: 16
FP: 13
DAMAGE: 1D8/2
AC: 0
STR - 5
DEX - 4
END - 5
INT - 5 (+1)
WIL - 4
PRS - 2
Abilities:
[Small]
[Amphibious]
[Blunt Damage]
Bonus of +1 INT and another +1 INT at level 5, 10, 15 etc.
{Can't [Sprint] on land}
Level 5 Unlocks:
[Fatigue Damage Attacks]
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Centipede
HP: 14
FP: 12
DAMAGE: 1d8/2
AC: 0
STR - 5 (+1)
DEX - 6
END - 2
INT - 3
WIL - 3
PRS - 3
[Small]
[Slashing Damage]
[Poison Bite]
Bonus of +1 STR and another +1 STR at level 5, 10, 15 etc.
{Penalty to stats.}
Level 5 Unlocks:
[Poison Bite] (Disable)
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Cougar
HP: 16
FP: 13
DAMAGE: 1D8/2
AC: 0
STR - 4
DEX - 7 (+1)
END - 3
INT - 3
WIL - 3
PRS - 5
Abilities:
[Large]
[Slashing Damage]
[Finesse]
Bonus of +1 DEX and another +1 DEX at level 5, 10, 15 etc.
[Grapple]
Major Action - Beast
No Cost - Melee Ability
The beast makes a skill challenge roll of STR or DEX, whichever is higher, against the STR or DEX of their target, whichever is higher; if the beast's roll is higher than that of their target, they successfully grapple them and the target receives a [Restrained] buff that {prevents all movement, [Sprint], [Charge], [Roll Into Cover] actions and any other actions or effects that would move the target by non-magical means, the buff also prevents the target from communicating through normal means, adds advantage to any attacks made against the target and adds overwhelming disadvantage to all attacks made by the target.} This ability does not break [Stealth], if the target is successfully grappled. This effect lasts for one turn; this effect doesn't stack.
Level 5 Unlocks:
[Charge]
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Coyote
HP: 16
FP: 13
DAMAGE: 1D8/2
AC: 0
STR - 4
DEX - 6 (+1)
END - 3
INT - 4
WIL - 3
PRS - 5
Abilities:
[Slashing Damage]
[Grapple]
Major Action - Beast
No Cost - Melee Ability
The beast makes a skill challenge roll of STR or DEX, whichever is higher, against the STR or DEX of their target, whichever is higher; if the beast's roll is higher than that of their target, they successfully grapple them and the target receives a [Restrained] buff that {prevents all movement, [Sprint], [Charge], [Roll Into Cover] actions and any other actions or effects that would move the target by non-magical means, the buff also prevents the target from communicating through normal means, adds advantage to any attacks made against the target and adds overwhelming disadvantage to all attacks made by the target.} This ability does not break [Stealth], if the target is successfully grappled. This effect lasts for one turn; this effect doesn't stack.
Bonus of +1 DEX and another +1 DEX at level 5, 10, 15 etc.
Level 5 Unlocks:
[Charge]
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Eagle
HP: 12
FP: 11
DAMAGE: 1d8/2
AC: 0
STR - 5 (+1)
DEX - 6
END - 1
INT - 3
WIL - 3
PRS - 3
Abilities:
[Flying]
[Piercing Damage]
[Keen Sight]
Bonus of +1 STR and another +1 STR at level 5, 10, 15 etc.
{Penalty to stats.}
Level 5 Unlocks:
[Charge]
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Emu
HP: 18
FP: 14
DAMAGE: 1D8/2
AC: 0
STR - 5
DEX - 6 (+1)
END - 4
INT - 3
WIL - 4
PRS - 3
Abilities:
[Piercing Damage]
[Finesse]
Bonus of +1 DEX and another +1 DEX at level 5, 10, 15 etc.
Level 5 Unlocks:
[Charge]
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Falcon
HP: 16
FP: 13
DAMAGE: 1 (+1)
AC: 0
STR - 4
DEX - 6
END - 3
INT - 4
WIL - 3
PRS - 4
[Flying]
[Piercing Damage]
Bonus of +1 damage and another +1 damage at level 5, 10, 15 etc.
Level 5 Unlocks:
[Charge]
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Fox
HP: 16
FP: 13
DAMAGE: 1D8/2
AC: 0
STR - 3
DEX - 6
END - 3
INT - 4
WIL - 3
PRS - 6 (+1)
Abilities:
[Slashing Damage]
[Finesse]
Bonus of +1 PRS and another +1 PRS at level 5, 10, 15 etc.
Level 5 Unlocks:
[Charge]
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Hawk
HP: 12
FP: 11
DAMAGE: 1d8/2
AC: 0
STR - 3
DEX - 7 (+1)
END - 1
INT - 3
WIL - 3
PRS - 4
Abilities:
[Flying]
[Piercing Damage]
[Finesse]
Bonus of +1 DEX and another +1 DEX at level 5, 10, 15 etc.
{Penalty to stats.}
Level 5 Unlocks:
[Charge]
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Hedgehog
HP: 12
FP: 11
DAMAGE: 1d8/2
AC: 0
STR - 2
DEX - 3
END - 1
INT - 6 (+1)
WIL - 6
PRS - 3
Abilities:
[Small]
[Piercing Damage]
Bonus of +1 INT and another +1 INT at level 5, 10, 15 etc.
[Quilled Armor] (deals -1 damage back to attackers and an additional -1 damage at level 5, 10, 15 etc.)
{Penalty to stats.}
Level 5 Unlocks:
[Roll Into Cover]
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Hyena
HP: 16
FP: 13
DAMAGE: 1D8/2
AC: 0
STR - 6 (+1)
DEX - 6
END - 3
INT - 2
WIL - 1
PRS - 3
[Slashing Damage]
[Grapple]
Major Action - Beast
No Cost - Melee Ability
The beast makes a skill challenge roll of STR or DEX, whichever is higher, against the STR or DEX of their target, whichever is higher; if the beast's roll is higher than that of their target, they successfully grapple them and the target receives a [Restrained] buff that {prevents all movement, [Sprint], [Charge], [Roll Into Cover] actions and any other actions or effects that would move the target by non-magical means, the buff also prevents the target from communicating through normal means, adds advantage to any attacks made against the target and adds overwhelming disadvantage to all attacks made by the target.} This ability does not break [Stealth], if the target is successfully grappled. This effect lasts for one turn; this effect doesn't stack.
[Carrion Feast] (consumes a corpse to restore HP and/or FP equal to 1/4 of the corpses original max HP.)
Bonus of +1 STR and another +1 STR at level 5, 10, 15 etc.
{Penalty to stats.}
Level 5 Unlocks:
[Charge]
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Jackal
HP: 12
FP: 11
DAMAGE: 1D8/2
AC: 0
STR - 3
DEX - 7 (+1)
END - 1
INT - 3
WIL - 2
PRS - 5
Abilities:
[Small]
[Slashing Damage]
[Finesse]
Bonus of +1 DEX and another +1 DEX at level 5, 10, 15 etc.
{Penalty to stats.}
Level 5 Unlocks:
[Charge]
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Mastiff (Dog)
HP: 24 (+4)
FP: 15
DAMAGE: 1D8/2
AC: 0
STR - 6 (+1)
DEX - 4
END - 5
INT - 3
WIL - 4
PRS - 3
Abilities:
[Large]
[Slashing Damage]
Bonus of +4 HP and an additional +4 HP at level 5, 10, 15 etc.}
Bonus of +1 STR and an additional + STR at level 5, 10, 15 etc.
[Grapple]
Major Action - Beast
No Cost - Melee Ability
The beast makes a skill challenge roll of STR or DEX, whichever is higher, against the STR or DEX of their target, whichever is higher; if the beast's roll is higher than that of their target, they successfully grapple them and the target receives a [Restrained] buff that {prevents all movement, [Sprint], [Charge], [Roll Into Cover] actions and any other actions or effects that would move the target by non-magical means, the buff also prevents the target from communicating through normal means, adds advantage to any attacks made against the target and adds overwhelming disadvantage to all attacks made by the target.} This ability does not break [Stealth], if the target is successfully grappled. This effect lasts for one turn; this effect doesn't stack.
Level 5 Unlocks:
[Charge]
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Mud Dragon (Snapping Turtle)
HP: 22
FP: 16
DAMAGE: 1D8/2
AC: 1 (+1)
STR - 5
DEX - 1
END - 6
INT - 3
WIL - 3
PRS - 2
Abilities:
[Amphibious]
[Piercing Damage]
Bonus of +1 AC and an additional +1 AC at level 5, 10, 15 etc.
[Grapple]
Major Action - Beast
No Cost - Melee Ability
The beast makes a skill challenge roll of STR or DEX, whichever is higher, against the STR or DEX of their target, whichever is higher; if the beast's roll is higher than that of their target, they successfully grapple them and the target receives a [Restrained] buff that {prevents all movement, [Sprint], [Charge], [Roll Into Cover] actions and any other actions or effects that would move the target by non-magical means, the buff also prevents the target from communicating through normal means, adds advantage to any attacks made against the target and adds overwhelming disadvantage to all attacks made by the target.} This ability does not break [Stealth], if the target is successfully grappled. This effect lasts for one turn; this effect doesn't stack.
{Penalty to stats.}
Level 5:
[Half-Guard]
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Ocelot
HP: 12 {-4}
FP: 13
DAMAGE: 1D8/2
AC: 0
STR - 3
DEX - 7 (+1)
END - 3
INT - 4
WIL - 3
PRS - 5
Ability
[Small]
[Slashing Damage]
[Finesse]
Bonus of +1 DEX and another +1 DEX at level 5, 10, 15 etc.
{Penalty to stats.}
Level 5 Unlocks:
[Charge]
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Ostrich
HP: 22 (+4)
FP: 14
DAMAGE: 1D8/2
AC: 0
STR - 6 (+1)
DEX - 6
END - 4
INT - 3
WIL - 3
PRS - 3
Abilities:
[Large]
[Slashing Damage]
Bonus of +4 HP and an additional +4 HP at level 5, 10, 15 etc.
Bonus of +1 STR and another +1 STR at level 5, 10, 15 etc.
[Keen Sight]
Level 5 Unlocks:
[Charge]
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Otter
HP: 14
FP: 12
DAMAGE: 1d8/2
AC: 0
STR - 1
DEX - 5
END - 2
INT - 5 (+1)
WIL - 2
PRS - 5
Abilities:
[Small]
[Amphibious]
[Slashing Damage]
Bonus of +1 INT and another +1 INT at level 5, 10, 15 etc.
{Penalty to stats.}
Level 5 Unlocks:
[Roll Into Cover]
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Owl
HP: 14
FP: 12
DAMAGE: 1d8/2
AC: 0
STR - 2
DEX - 4
END - 2
INT - 7 (+1)
WIL - 5
PRS - 5
Abilities:
[Flying]
[Piercing Damage]
Bonus of +1 INT and another +1 INT at level 5, 10, 15 etc.
Level 5 Unlocks:
[Charge]
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Peacock
HP: 14
FP: 12
DAMAGE: 1d8/2
AC: 0
STR - 2
DEX - 5
END - 2
INT - 4
WIL - 4
PRS - 6 (+1)
Abilities
[Piercing Damage]
[Persona Mascot] (adds +1 PRS to all friendly targets within 10 range, rebuffs every turn, doesn't stack.)
Bonus of +1 PRS and another +1 PRS at level 5, 10, 15 etc.
Level 5 Unlocks:
[Taunt]
Minor Action <Interrupt> - Beast
1 FP - Ranged Ability (8 Range)
<This ability can be used as an interrupt, when an enemy attacks; using this ability as an interrupt reserves a Major Action in the beast's next turn.>
This ability costs an additional +1 FP, when used as an interrupt.
Adds a [Taunted] buff that forces the target enemy to {target the beast if they make an attack in their next turn, or to change targets to the beast for their current attack, if used as an interrupt.}
This effect lasts for one turn; this effect doesn't stack.
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Peregrine
HP: 12
FP: 11
DAMAGE: 1d8/2+1 (+1)
AC: 0
STR - 3
DEX - 6
END - 1
INT - 4
WIL - 3
PRS - 3
Abilities:
[Flying]
[Piercing Damage]
[Finesse]
Bonus of +1 damage and another +1 damage at level 5, 10, 15 etc.
{Penalty to stats.}
Level 5 Unlocks:
[Charge]
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Pitbull (Dog)
HP: 18
FP: 14
DAMAGE: 1D8/2
AC: 0
STR - 6 (+1)
DEX - 5
END - 4
INT - 3
WIL - 3
PRS - 4
Abilities:
[Slashing Damage]
[Grapple]
Major Action - Beast
No Cost - Melee Ability
The beast makes a skill challenge roll of STR or DEX, whichever is higher, against the STR or DEX of their target, whichever is higher; if the beast's roll is higher than that of their target, they successfully grapple them and the target receives a [Restrained] buff that {prevents all movement, [Sprint], [Charge], [Roll Into Cover] actions and any other actions or effects that would move the target by non-magical means, the buff also prevents the target from communicating through normal means, adds advantage to any attacks made against the target and adds overwhelming disadvantage to all attacks made by the target.} This ability does not break [Stealth], if the target is successfully grappled. This effect lasts for one turn; this effect doesn't stack.
Bonus of +1 STR and another +1 STR at level 5, 10, 15 etc.
Level 5 Unlocks:
[Wrestler's Grip]
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Porcupine
HP: 18
FP: 14
DAMAGE: 1d8/2
AC: 0
STR - 3
DEX - 3
END - 4
INT - 6 (+1)
WIL - 6
PRS - 3
Abilities:
[Piercing Damage]
[Quilled Armor] (deals -1 damage back to attackers and an additional -1 damage at level 5, 10, 15 etc.)
Bonus of +1 INT and another +1 INT at level 5, 10, 15 etc.
Level 5 Unlocks:
[Taunt]
Minor Action <Interrupt> - Beast
1 FP - Ranged Ability (8 Range)
<This ability can be used as an interrupt, when an enemy attacks; using this ability as an interrupt reserves a Major Action in the beast's next turn.>
This ability costs an additional +1 FP, when used as an interrupt.
Adds a [Taunted] buff that forces the target enemy to {target the beast if they make an attack in their next turn, or to change targets to the beast for their current attack, if used as an interrupt.}
This effect lasts for one turn; this effect doesn't stack.
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Python
HP: 20
FP: 15
DAMAGE: 1D8/2
AC: 0
STR - 7 (+1)
DEX - 2
END - 5
INT - 3
WIL - 4
PRS - 4
Abilities:
[Blunt Damage]
[Grapple]
Major Action - Beast
No Cost - Melee Ability
The beast makes a skill challenge roll of STR or DEX, whichever is higher, against the STR or DEX of their target, whichever is higher; if the beast's roll is higher than that of their target, they successfully grapple them and the target receives a [Restrained] buff that {prevents all movement, [Sprint], [Charge], [Roll Into Cover] actions and any other actions or effects that would move the target by non-magical means, the buff also prevents the target from communicating through normal means, adds advantage to any attacks made against the target and adds overwhelming disadvantage to all attacks made by the target.} This ability does not break [Stealth], if the target is successfully grappled. This effect lasts for one turn; this effect doesn't stack.
Bonus of +1 STR and another +1 STR at level 5, 10, 15 etc.
Level 5 Unlocks:
[Constrict]
Major Action - Beast
3 FP - Attack Ability
Can only be used on a target currently under the effects of a [Restrained] buff.
Make an attack roll.
Deals damage to the target's fatigue.
+1d8/2 Damage for the attack.
Prevents the target from making skill rolls to escape from [Restrained] buffs on the next turn.
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Raven
HP: 14
FP: 12
DAMAGE: 1d8/2
AC: 0
STR - 3
DEX - 4
END - 2
INT - 5
WIL - 4
PRS - 7 (+1)
Abilities:
[Flying]
[Piercing Damage]
Bonus of +1 PRS and another +1 PRS at level 5, 10, 15 etc.
Level 5 Unlocks:
[Taunt]
Minor Action <Interrupt> - Beast
1 FP - Ranged Ability (8 Range)
<This ability can be used as an interrupt, when an enemy attacks; using this ability as an interrupt reserves a Major Action in the beast's next turn.>
This ability costs an additional +1 FP, when used as an interrupt.
Adds a [Taunted] buff that forces the target enemy to {target the beast if they make an attack in their next turn, or to change targets to the beast for their current attack, if used as an interrupt.}
This effect lasts for one turn; this effect doesn't stack.
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Ram
HP: 18
FP: 14
DAMAGE: 1D8/2
AC: 0
STR - 5 (+1)
DEX - 4
END - 4
INT - 4
WIL - 4
PRS - 3
[Blunt Damage]
[Surefooted] (doesn't receive disadvantage to attacks or advantage to attacks received from terrain and environmental hazards.)
Bonus of +1 STR and another +1 STR at level 5, 10, 15 etc.
Level 5 Unlocks:
[Charge]
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Rat
HP: 14
FP: 12
DAMAGE: 1d8/2
AC: 0
STR - 3
DEX - 6
END - 2
INT - 5
WIL - 4
PRS - 5 (+1)
Abilities:
[Small]
[Slashing Damage]
Bonus of +1 PRS and another +1 PRS at level 5, 10, 15 etc.
Level 5 Unlocks:
[Backstab]
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Rattlesnake
HP: 12
FP: 11
DAMAGE: 1d8/2
AC: 0
STR - 2
DEX - 6 (+1 DEX)
END - 1
INT - 4
WIL - 4
PRS - 4
Abilities:
[Small]
[Piercing Damage]
[Poisonous Bite]
Bonus of +1 DEX and another +1 DEX at level 5, 10, 15 etc.
{Penalty to stats.}
Level 5 Unlocks:
[Taunt]
Minor Action <Interrupt> - Beast
1 FP - Ranged Ability (8 Range)
<This ability can be used as an interrupt, when an enemy attacks; using this ability as an interrupt reserves a Major Action in the beast's next turn.>
This ability costs an additional +1 FP, when used as an interrupt.
Adds a [Taunted] buff that forces the target enemy to {target the beast if they make an attack in their next turn, or to change targets to the beast for their current attack, if used as an interrupt.}
This effect lasts for one turn; this effect doesn't stack.
--
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Sealion
HP: 22
FP: 16
DAMAGE: 1D8/2
AC: 0
STR - 7 (+1)
DEX - 4
END - 6
INT - 2
WIL - 3
PRS - 3
Abilities:
[Amphibious]
[Slashing Damage]
Bonus of +1 STR and another +1 STR at level 5, 10, 15 etc.
Level 5 Unlocks:
[Charge]
--
-- --
Scorpion
HP: 18
FP: 14
DAMAGE: 1D8/2
AC: 0
STR - 5 (+1)
DEX - 5
END - 4
INT - 4
WIL - 4
PRS - 3
Abilities:
[Small]
[Piercing Damage]
Bonus of +1 STR and another +1 STR at level 5, 10, 15 etc.
Level 5 Unlocks:
[Poison Sting]
--
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Skunk
HP: 14
FP: 12
DAMAGE: 1d8/2
AC: 0
STR - 3
DEX - 6 (+1)
END - 2
INT - 3
WIL - 3
PRS - 4
Abilities:
[Small]
[Slashing Damage]
[Finesse]
Bonus of +1 DEX and another +1 DEX at level 5, 10, 15 etc.
{Penalty to stats.}
Level 5 Unlocks:
[Taunt]
Minor Action <Interrupt> - Beast
1 FP - Ranged Ability (8 Range)
<This ability can be used as an interrupt, when an enemy attacks; using this ability as an interrupt reserves a Major Action in the beast's next turn.>
This ability costs an additional +1 FP, when used as an interrupt.
Adds a [Taunted] buff that forces the target enemy to {target the beast if they make an attack in their next turn, or to change targets to the beast for their current attack, if used as an interrupt.}
This effect lasts for one turn; this effect doesn't stack.
--
-- --
Spider
HP: 12
FP: 11
DAMAGE: 1d8/2
AC: 0
STR - 1
DEX - 5
END - 1
INT - 6 (+1)
WIL - 4
PRS - 4
Abilities:
[Small]
[Piercing Damage]
Bonus of +1 INT and another +1 INT at level 5, 10, 15 etc.
[Poison Bite]
{Penalty to stats.}
Level 5 Unlocks:
[Poison Bite] (Disable)
--
-- --
Vulture
HP: 20
FP: 15
DAMAGE: 1D8/2
AC: 0
STR - 7 (+1)
DEX - 4
END - 5
INT - 4
WIL - 3
PRS - 2
Abilities:
[Large]
[Flying]
[Slashing Damage]
[Carrion Feast] (consumes a corpse to restore HP and/or FP.)
Bonus of +1 STR and another +1 STR at level 5, 10, 15 etc.
Level 5 Unlocks:
[Charge]
--
-- --
Walrus
HP: 28 (+4)
FP: 17
DAMAGE: 1D8/2
AC: 0
STR - 5 (+1)
DEX - 2
END - 7
INT - 4
WIL - 4
PRS - 2
Abilities:
[Large]
[Amphibious]
WIL - 4
[Slashing Damage]
Bonus of +4 HP and an additional +4 HP at level 5, 10, 15 etc.
Bonus of +1 STR and another +1 STR at level 5, 10, 15 etc.
Level 5 Unlocks:
[Taunt]
Minor Action <Interrupt> - Beast
1 FP - Ranged Ability (8 Range)
<This ability can be used as an interrupt, when an enemy attacks; using this ability as an interrupt reserves a Major Action in the beast's next turn.>
This ability costs an additional +1 FP, when used as an interrupt.
Adds a [Taunted] buff that forces the target enemy to {target the beast if they make an attack in their next turn, or to change targets to the beast for their current attack, if used as an interrupt.}
This effect lasts for one turn; this effect doesn't stack.
--
-- --
Watersnake
HP: 12
FP: 11
DAMAGE: 1d8/2
AC: 0
STR - 1
DEX - 6
END - 1
INT - 3
WIL - 3
PRS - 6
Abilities:
[Small]
[Amphibious]
[Piercing Damage]
[Poison Bite]
{Penalty to stats.}
Level 5 Unlocks:
[Poison Bite] (Extra DOT)
--
-- --
Weasel
HP: 12
FP: 11
DAMAGE: 1d8/2
AC: 0
STR - 2
DEX - 6
END - 1
INT - 3
WIL - 3
PRS - 5
Abilities:
[Small]
[Slashing Damage]
[Finesse]
[Keen Smell]
{Penalty to stats.}
Level 5 Unlocks:
[Keen Sight]
--
-- --
Wolf
HP: 18
FP: 14
DAMAGE: 1d8/2
AC: 0
STR - 5
DEX - 6 (+1)
END - 4
INT - 3
WIL - 3
PRS - 4
Abilities:
[Slashing Damage]
[Keen Hearing]
Bonus of +1 DEX and another +1 DEX at level 5, 10, 15 etc.
Level 5 Unlocks:
[Charge]
--
-- --